PrimeXT
Modern toolkit for Xash3D FWGS engine, with cross-platform support, improved graphics/physics, and a lot of new features for mod-makers, while retaining all the approaches to work inherent from GoldSrc and vanilla Xash3D. Also all the functionality from XashXT and Spirit Of Half-Life was inherited too. Suitable for creating both singleplayer and multiplayer mods. Development was started in August 2021.
GitHub page
ModDB page
Documentation page
GoldSrc Monitor
Simple and standalone utility with bunch of functions for mapping, scripting, speedrunning, debugging or researching games based on GoldSrc/Xash3D FWGS engines (such as Half-Life 1, CS 1.6, and other HL-mods). Development was started in 2019, but is currently inactive.
GitHub page
Gamebanana page
Dev-CS page
XashMS
Asynchronous, cross-platform master server implementation for Xash3D FWGS engine. Based on libevent, written in C++17, supports IPv6 protocol, adapted to operating inside Docker container.
Reverse-engineered procedural VFX from Silent Hill 3
Reverse-engineered implementation of procedural texturing visual effect "Another World Evil" from Silent Hill 3. Demonstration program with reimplementation of original algorithm was made back in 2019, you could check how it looks in video demonstration below. Someday I will write post with explanations about this VFX algorithm and how I reverse-engineered it.
GitHub page
Video demonstration
ESPHome component for JHS manufactured AC units
Component for air conditioning units manufactured by JHS (Timberk, Hyundai, Scoole, and other brands), makes possible to control AC from Home Assistant through Wi-Fi connection using ESP8266/ESP32. It works by using UART interface between Wi-Fi module and AC main board, and in this scheme ESP8266 or ESP32 are used as replacement for Wi-Fi module (even if AC unit does not have module out of the box).
Library for VFDs based on Futaba M202MD10C board
Library for Arduino framework for convenient working with vacuum fluorescent displays (VFD) based on Futaba M202MD10C board. Implements as much as possible functions that display supports, such as dimming, user-defined symbols, code pages, cursor visibility toggle, self-testing mode.
SMD Splitter
Utility for automatic preprocessing SMD-files in order to bypass GoldSrc internal limit with a goal to save a lot of time for the 3D-artists. This utility was made to commercial order.
mdl-flip
Fast, standalone and self-contained tool for flipping/mirroring GoldSrc/Xash3D models. Created as modern replacement for legacy gFlip utility. This program was made to commercial order.
mem2pix
Crossplatform experimental utility for real-time visualization process memory content as image. Based on SDL2, works on Windows and Linux. Supports many pixel formats, works even on Windows XP. Was made back in 2019 year, and never updated since that time.